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Runaria:

Awakening

This demo showcases a game store

selling a premium PC game

Available now on

About the game

An epic story-driven RPG set in a world where ancient magic is unraveling. Explore vast kingdoms, face mythic threats, and shape the fate of Runaria.

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Game editions

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Standard Edition

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Digital game copy

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DLC

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Exclusive character skin

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Exclusive weapon skin

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Digital artbook

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Digital soundtrack

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Gold Edition

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Digital game copy

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DLC

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Exclusive character skin

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Exclusive weapon skin

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Digital artbook

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Digital soundtrack

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Runaria: Stormveil

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DLC

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Exclusive pre-order item

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FAQ

Can I launch a PC game store with Xsolla?

Yes. Publishing Suite powers premium PC game D2C stores for games, DLC, bundles, and pre-orders, from a single storefront to a full multi-game store. Build it no-code with Shop Builder, and maximize distribution with your branded Launcher. Live in days, on your existing team.

Can I sell directly to players alongside traditional storefronts?

Yes. Selling direct from your own premium PC game store complements the platforms you're already on; it doesn't replace them. Steam restricts payments and store links inside its own client, but Valve lets you generate and sell Steam keys yourself with no cut on those sales.

How should I price my own store compared with Steam?

Your store, your prices, including launch and pre-order deals. If you sell Steam keys, Valve expects broadly consistent pricing, so treat any discount as a time-boxed promotion rather than a standing gap. For regions, mirroring your Steam price matrix is a safe start; Xsolla as MoR handles local currency and tax automatically.

What does selling direct actually cost me, and how much do I keep?

PC platform stores typically take around 30% (Steam, GOG; Epic ~12%). Sell direct, and Xsolla, as Merchant of Record, handles payments, tax, and fraud protection for a smaller fee, so you keep up to 95% of revenue.

Build your own game store

Create your Xsolla Publisher Account today to get started.

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